Doomtown: Weird West Edition (2023)
Tempo de Jogo: 60
Idade Mín.: 12
Jogadores: 1 - 6
Editora: Pine Box Entertainment
Designers: Richard Carter, Dave Williams (II), Mark Wootton
Artistas: Allan Pollack, Teejay Ralph Villahermosa, Brent Chumley, Von Caberte, M. Wayne Miller, David Su, Brittany Pezzillo, Delfino Falciani, Jonathan Moore, Biagio D'Alessandro, James Starr-King, Monztre, Jose Vega, David Robert Hovey, Robin Wouters, Ron Spencer, David Hammond, Larry Wilson, Christopher Wilson, Andrew Gaia, Carmen Sinek, David Hueso, Gabriel Blain, Paolo Parente, Garem, Sabrina Pugnale, Drew Tucker, Mark Poole, Riccardo Rullo, Edward Fetterman, Marjorie Davis, Matthew Sweeney, Drew Baker, Stephen Najarian, Grzegorz Bobrowski, Cristina McAllister, Lucas Svedberg, Donald Crank, Ramon Puasa, Jr., Jim Pavelec, Miguel Coronado, German Ponce, Abrar Ajmal, Char Reed, Charles Keegan, Gareth Keenan, Mark Behm, Mirco Paganessi, Vlad Racean, Bryon Wackwitz, Brian Caleffi, William O'Connor, Lance Ridenoure, Kamila Szutenberg, Javier Araujo, Charles Urbach, Ambrose H. Hoilman, Cheyenne Wright, Pete Venters, Anthony Grabski, Friedrich A. Haas, Mario Wibisono, Álvaro Calvo Escudero, Cristian Chihaia, Bryan Sevilla, Marcel Stobinski, Charles Dougherty, Aaron J. Riley, Sam Wood, Dan Frazier, John Morrow, Ed Cox, Michele Frigo, Quintin Gleim, Daniel Jiménez Villalba, Inna Vjuzhanina
Mecânicas: Hand Management, Area Majority / Influence, Betting and Bluffing, Variable Player Powers
Idade Mín.: 12
Jogadores: 1 - 6
Editora: Pine Box Entertainment
Designers: Richard Carter, Dave Williams (II), Mark Wootton
Artistas: Allan Pollack, Teejay Ralph Villahermosa, Brent Chumley, Von Caberte, M. Wayne Miller, David Su, Brittany Pezzillo, Delfino Falciani, Jonathan Moore, Biagio D'Alessandro, James Starr-King, Monztre, Jose Vega, David Robert Hovey, Robin Wouters, Ron Spencer, David Hammond, Larry Wilson, Christopher Wilson, Andrew Gaia, Carmen Sinek, David Hueso, Gabriel Blain, Paolo Parente, Garem, Sabrina Pugnale, Drew Tucker, Mark Poole, Riccardo Rullo, Edward Fetterman, Marjorie Davis, Matthew Sweeney, Drew Baker, Stephen Najarian, Grzegorz Bobrowski, Cristina McAllister, Lucas Svedberg, Donald Crank, Ramon Puasa, Jr., Jim Pavelec, Miguel Coronado, German Ponce, Abrar Ajmal, Char Reed, Charles Keegan, Gareth Keenan, Mark Behm, Mirco Paganessi, Vlad Racean, Bryon Wackwitz, Brian Caleffi, William O'Connor, Lance Ridenoure, Kamila Szutenberg, Javier Araujo, Charles Urbach, Ambrose H. Hoilman, Cheyenne Wright, Pete Venters, Anthony Grabski, Friedrich A. Haas, Mario Wibisono, Álvaro Calvo Escudero, Cristian Chihaia, Bryan Sevilla, Marcel Stobinski, Charles Dougherty, Aaron J. Riley, Sam Wood, Dan Frazier, John Morrow, Ed Cox, Michele Frigo, Quintin Gleim, Daniel Jiménez Villalba, Inna Vjuzhanina
Mecânicas: Hand Management, Area Majority / Influence, Betting and Bluffing, Variable Player Powers
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Welcome to Doomtown, where you try to gain control of a western town set in the Weird West of Deadlands. In this world, cowpokes good and bad wield guns, steampunk gadgets, and spells of all sorts, and death is sometimes just a minor inconvenience.
In Deadwood, South Dakota, Eagle woman That All Look At tries to enforce a fragile treaty. Hao-Te Zui's Anarchists fight for the townsfolk that E.B Farnum's consortium of Entrepreneurs are trying to drive out of business. Bass Reeves, the West's most persistent Marshal, arrives in pursuit of the notorious outlaw, Jessica Patchett, who's trying to escape her bloody past. And out in the Badlands, Ursula's cult prepares to summon the power of the great Worm.
Doomtown: Weird West Edition is a poker-driven, territory control card game, updated from (and fully compatible with) the 2014 release of Doomtown: Reloaded, which was based on the 1998 Origins Awards Best Trading Card Game, Deadlands: Doomtown by Alderac Entertainment Group!
All aspects of the game that require randomization are controlled via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the six main groups attempting to control Deadwood.
Combat is resolved via poker hands. Deciding who goes first is decided by drawing the top five cards from your deck and the lowest poker hands go first.
Players take one action each, in turn which can include:
Hiring a new dude (getting you influence in town)
Purchasing a new deed (getting you control in town)
Shopping for gear for your dudes
Start a shootout with your opponents to try to remove their influence.
When each player passes, you reach "Sundown" for the day. If any player has more control in town than anyone else has influence, you win.
-description from publisher
In Deadwood, South Dakota, Eagle woman That All Look At tries to enforce a fragile treaty. Hao-Te Zui's Anarchists fight for the townsfolk that E.B Farnum's consortium of Entrepreneurs are trying to drive out of business. Bass Reeves, the West's most persistent Marshal, arrives in pursuit of the notorious outlaw, Jessica Patchett, who's trying to escape her bloody past. And out in the Badlands, Ursula's cult prepares to summon the power of the great Worm.
Doomtown: Weird West Edition is a poker-driven, territory control card game, updated from (and fully compatible with) the 2014 release of Doomtown: Reloaded, which was based on the 1998 Origins Awards Best Trading Card Game, Deadlands: Doomtown by Alderac Entertainment Group!
All aspects of the game that require randomization are controlled via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the six main groups attempting to control Deadwood.
Combat is resolved via poker hands. Deciding who goes first is decided by drawing the top five cards from your deck and the lowest poker hands go first.
Players take one action each, in turn which can include:
Hiring a new dude (getting you influence in town)
Purchasing a new deed (getting you control in town)
Shopping for gear for your dudes
Start a shootout with your opponents to try to remove their influence.
When each player passes, you reach "Sundown" for the day. If any player has more control in town than anyone else has influence, you win.
-description from publisher
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Doomtown: Weird West Edition
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ag.gameitem.lastUpdated: 2025-04-21 05:08:54.002